Green Days v0.2:
Green Days » Devlog
With this update we tried to give the game a better feel with more fluid controls and a reworked menu.
You'll find all details below!
What's new:
- The score you gain from cutting plants is now shown on screen!
- Diagonal Movement!
- Added a Third Level, with a new type of plant!
- Added a minimum score required for levels to be cleared, so that is now possible to "lose the game"! Also, the time limit on levels is now shorter, both to make the game "harder" and let levels pass by faster!
- Reworked HUD and Game Menu!
- You can now also use the spacebar key to attack!
- Plants that reach their final stage of growth will now be impossible to traverse until cut!
- Improved many sprites, like the Player Character one and the fences!
Bug Fixes:
- The Player Character now doesn't get stuck between rocks as much!
- Bigger attack hitbox!
- Fixed an issue where attacks weren't registered correctly while the scythe power up was active.
- Fixed and issue with the power up spawn rate.
Thank you for showing interest in our game!
Enjoy your Green Days!
Files
GreenDaysVer0.2.zip 37 MB
Jul 26, 2020
GreenDaysJamVersion 37 MB
Jul 12, 2020
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Green Days
Cut the weeds before they overcome your garden!
Status | In development |
Author | PixelKnight |
Genre | Action, Simulation |
Tags | 2D, Gardening, Game Maker's Toolkit Jam, Singleplayer, Top-Down |
Languages | English |
More posts
- Post-Summer UpdateSep 15, 2020
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